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End user programming with personally meaningful objects

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dc.contributor.author Smith, Andrew C
dc.contributor.author Gelderblom, H
dc.date.accessioned 2017-07-28T09:40:04Z
dc.date.available 2017-07-28T09:40:04Z
dc.date.issued 2016-09
dc.identifier.citation Smith, A.C. and Gelderblom, H. 2016. End user programming with personally meaningful objects. Psychology of Programming Interest Group (PPIG) 2016 - 27th Annual Workshop, 7 - 10 September 2016, University of Cambridge, United Kingdom en_US
dc.identifier.uri http://www.ppig.org/library/paper/end-user-programming-personally-meaningful-objects
dc.identifier.uri http://hdl.handle.net/10204/9444
dc.description Psychology of Programming Interest Group (PPIG) 2016 - 27th Annual Workshop, 7 - 10 September 2016, University of Cambridge, United Kingdom en_US
dc.description.abstract This project investigated what a tangible programming environment could look like in which the program is an arrangement of personally meaningful objects. We identified Gestalt principles and Semiotic theory to be the theoretic foundations of our project. The Gestalt principles of good continuation and grouping by proximity are particularly relevant to our research. Following the Design Science Research methodology, four iterations each focussed on a different design aspect based on the outcome of the previous iterations. The fifth and final iteration combined learning from the previous designs and introduced the Gestalt principle of grouping by proximity to the programming environment. We concluded the project by deriving a model that reflects the programming environment constructs and the relationships between these. en_US
dc.language.iso en en_US
dc.relation.ispartofseries Worklist;18184
dc.subject Gestalt principles en_US
dc.subject Semiotic theories en_US
dc.subject Programming environment en_US
dc.title End user programming with personally meaningful objects en_US
dc.type Conference Presentation en_US
dc.identifier.apacitation Smith, A. C., & Gelderblom, H. (2016). End user programming with personally meaningful objects. http://hdl.handle.net/10204/9444 en_ZA
dc.identifier.chicagocitation Smith, Andrew C, and H Gelderblom. "End user programming with personally meaningful objects." (2016): http://hdl.handle.net/10204/9444 en_ZA
dc.identifier.vancouvercitation Smith AC, Gelderblom H, End user programming with personally meaningful objects; 2016. http://hdl.handle.net/10204/9444 . en_ZA
dc.identifier.ris TY - Conference Presentation AU - Smith, Andrew C AU - Gelderblom, H AB - This project investigated what a tangible programming environment could look like in which the program is an arrangement of personally meaningful objects. We identified Gestalt principles and Semiotic theory to be the theoretic foundations of our project. The Gestalt principles of good continuation and grouping by proximity are particularly relevant to our research. Following the Design Science Research methodology, four iterations each focussed on a different design aspect based on the outcome of the previous iterations. The fifth and final iteration combined learning from the previous designs and introduced the Gestalt principle of grouping by proximity to the programming environment. We concluded the project by deriving a model that reflects the programming environment constructs and the relationships between these. DA - 2016-09 DB - ResearchSpace DP - CSIR KW - Gestalt principles KW - Semiotic theories KW - Programming environment LK - https://researchspace.csir.co.za PY - 2016 T1 - End user programming with personally meaningful objects TI - End user programming with personally meaningful objects UR - http://hdl.handle.net/10204/9444 ER - en_ZA


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