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General design methodology applied to the research domain of physical programming for computer illiterate

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dc.contributor.author Smith, Andrew C
dc.contributor.author Kotzé, Paula
dc.contributor.author Gelderblom, H
dc.date.accessioned 2012-01-04T10:43:06Z
dc.date.available 2012-01-04T10:43:06Z
dc.date.issued 2011-09
dc.identifier.citation Smith, AC, Kotzé, P and Gelderblom, H. 2011. General design methodology applied to the research domain of physical programming for computer illiterate. Design, Development & Research Conference, Cape Peninsula University of Technology, Cape Town, 26-27 September 2011 en_US
dc.identifier.uri http://hdl.handle.net/10204/5423
dc.description Design, Development & Research Conference, Cape Peninsula University of Technology, Cape Town, 26-27 September 2011 en_US
dc.description.abstract The authors discuss the application of the 'general design methodology‘ in the context of a physical computing project. The aim of the project was to design and develop physical objects that could serve as metaphors for computer programming elements. These physical objects would then be used by computer illiterates to construct the logic of a computer program. en_US
dc.language.iso en en_US
dc.relation.ispartofseries Workflow request;7777
dc.subject Computer illiterates en_US
dc.subject GameBlocks en_US
dc.subject Iterative design en_US
dc.subject Physical computing en_US
dc.subject Design methodology en_US
dc.title General design methodology applied to the research domain of physical programming for computer illiterate en_US
dc.type Conference Presentation en_US
dc.identifier.apacitation Smith, A. C., Kotzé, P., & Gelderblom, H. (2011). General design methodology applied to the research domain of physical programming for computer illiterate. http://hdl.handle.net/10204/5423 en_ZA
dc.identifier.chicagocitation Smith, Andrew C, Paula Kotzé, and H Gelderblom. "General design methodology applied to the research domain of physical programming for computer illiterate." (2011): http://hdl.handle.net/10204/5423 en_ZA
dc.identifier.vancouvercitation Smith AC, Kotzé P, Gelderblom H, General design methodology applied to the research domain of physical programming for computer illiterate; 2011. http://hdl.handle.net/10204/5423 . en_ZA
dc.identifier.ris TY - Conference Presentation AU - Smith, Andrew C AU - Kotzé, Paula AU - Gelderblom, H AB - The authors discuss the application of the 'general design methodology‘ in the context of a physical computing project. The aim of the project was to design and develop physical objects that could serve as metaphors for computer programming elements. These physical objects would then be used by computer illiterates to construct the logic of a computer program. DA - 2011-09 DB - ResearchSpace DP - CSIR KW - Computer illiterates KW - GameBlocks KW - Iterative design KW - Physical computing KW - Design methodology LK - https://researchspace.csir.co.za PY - 2011 T1 - General design methodology applied to the research domain of physical programming for computer illiterate TI - General design methodology applied to the research domain of physical programming for computer illiterate UR - http://hdl.handle.net/10204/5423 ER - en_ZA


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