dc.contributor.author |
Duvenhage, B
|
|
dc.contributor.author |
Delport, JP
|
|
dc.contributor.author |
De Villiers, J
|
|
dc.date.accessioned |
2010-07-29T12:31:50Z |
|
dc.date.available |
2010-07-29T12:31:50Z |
|
dc.date.issued |
2010-06 |
|
dc.identifier.citation |
Duvenhage, B, Delport, JP and De Villiers, J. 2010. Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation. 7th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Franschhoek, South Africa, 21-23 June 2010, pp 8 |
en |
dc.identifier.isbn |
9781450301183 |
|
dc.identifier.uri |
http://hdl.handle.net/10204/4137
|
|
dc.description |
7th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Franschhoek, South Africa, 21-23 June 2010 |
en |
dc.description.abstract |
Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image registration. It is therefore often used in image stabilisation applications. This paper presents the details of a real-time implementation of the Lucas- Kanade image registration algorithm on a Graphics Processing Unit (GPU) using the OpenGL Shading Language (GLSL). The implementation is driven by a real world requirement to computationally stabilise the undulatory motion of an ocean-based wide area surveillance system. |
en |
dc.language.iso |
en |
en |
dc.publisher |
Association for Computing Machinery |
en |
dc.subject |
Lucas-Kanade |
en |
dc.subject |
Image stabilisation |
en |
dc.subject |
Graphics processing unit |
en |
dc.subject |
GLSL |
en |
dc.subject |
OpenGL shading language |
en |
dc.subject |
Computer graphics |
en |
dc.subject |
Computing machinery |
en |
dc.subject |
Virtual reality |
en |
dc.title |
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation |
en |
dc.type |
Conference Presentation |
en |
dc.identifier.apacitation |
Duvenhage, B., Delport, J., & De Villiers, J. (2010). Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation. Association for Computing Machinery. http://hdl.handle.net/10204/4137 |
en_ZA |
dc.identifier.chicagocitation |
Duvenhage, B, JP Delport, and J De Villiers. "Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation." (2010): http://hdl.handle.net/10204/4137 |
en_ZA |
dc.identifier.vancouvercitation |
Duvenhage B, Delport J, De Villiers J, Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation; Association for Computing Machinery; 2010. http://hdl.handle.net/10204/4137 . |
en_ZA |
dc.identifier.ris |
TY - Conference Presentation
AU - Duvenhage, B
AU - Delport, JP
AU - De Villiers, J
AB - Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image registration. It is therefore often used in image stabilisation applications. This paper presents the details of a real-time implementation of the Lucas- Kanade image registration algorithm on a Graphics Processing Unit (GPU) using the OpenGL Shading Language (GLSL). The implementation is driven by a real world requirement to computationally stabilise the undulatory motion of an ocean-based wide area surveillance system.
DA - 2010-06
DB - ResearchSpace
DP - CSIR
KW - Lucas-Kanade
KW - Image stabilisation
KW - Graphics processing unit
KW - GLSL
KW - OpenGL shading language
KW - Computer graphics
KW - Computing machinery
KW - Virtual reality
LK - https://researchspace.csir.co.za
PY - 2010
SM - 9781450301183
T1 - Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
TI - Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
UR - http://hdl.handle.net/10204/4137
ER -
|
en_ZA |